Sequential instance -based learning for planning in the context of an imperfect information game.
Item
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Title
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Sequential instance -based learning for planning in the context of an imperfect information game.
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Identifier
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AAI9969733
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identifier
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9969733
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Creator
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Shih, Jenngang.
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Contributor
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Adviser: Susan L. Epstein
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Date
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2000
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Language
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English
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Publisher
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City University of New York.
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Subject
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Computer Science | Artificial Intelligence
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Abstract
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Finding sequential concepts, as in planning, is a complex task because of the exponential size of the search space. Empirical learning is an effective way to find sequential concepts from observations. Sequential Instance-Based Learning (SIBL), which is presented here, is an empirical learning approach, modeled after Instance-Based Learning (IBL), that learns sequential concepts, ordered sequences of state-action pairs to perform a synthesis task. SIBL is highly effective; it learns expert-level knowledge. SI13L demonstrates the feasibility of using an empirical learning approach to discover sequential concepts. In addition, this approach suggests a general framework that systematically extends empirical learning to learning sequential concepts. In this dissertation, SIBL is tested on the domain of bridge.
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Type
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dissertation
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Source
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PQT Legacy CUNY.xlsx
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degree
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Ph.D.